From Gaming & Leisure
Magazine
Winter 2012
Interview with Giulio
Coraggio
Technology & Gaming
Lawyer in Milan , Italy
Though
world-renown for its romantic reputation and the many waterways which criss-cross
through it, Venice
had also made its mark on the casino gaming industry. “Il Ridotto” was opened in the Italian city
in 1638 as the world’s first government-sanctioned casino.
Gaming & Leisure Magazine Winter 2012 |
In
exploring the current status and future of gaming in Italy ,
we’re fortunate to be joined by Giulio Coraggio, a highly experienced
technology & gaming lawyer based in Milan . (a short bio of Mr. Coraggio follows the
interview).
[G&L] Italy ’s
Gaming Authority, Amministrazione Autonoma dei Monopoli di Stato (AAMS) was established
in 2002 to monitor and regulate the national gaming industry. AAMS also publishes regular reports on the
status of the casino industry. What do recent AAMS statistics indicate for the health
of the Italian gaming industry?
[GIULIO]
The last data published by AAMS shows an amazing growth of the Italian
videolottery market in the first 5 months of 2012 with a turnover of € 8,772
million which is more than the double of the turnover generated in the same period
during year 2011 and is accompanied by an aggregate growth of the land-based
market generating € 20,607 million from January to May 2012. It is worth it to
mention that such data is on the top of those generated by the Italian four
"real" casinos and refer only to machines located outside of them,
mainly in the so called "mini-casinos" where AWPs and VLTs can be
located.
This
market represents a massive opportunity for experienced casino operators which
might bring their experience in a market where so far only 4 casinos are
allowed and local operators struggle in creating the look and feel of real casinos. Indeed, we recently saw some joint
ventures between local operators which can bring their know-how on local
regulations and foreign casino companies that are able to contribute with their
experience in running casinos and results achieved by such joint ventures.
For
this purpose, it may be useful to mention that the management of a VLT casino
does not require a local gaming license, but just an agreement with the 10
licensed entities (which will become shortly 13) managing the network
connecting the machines to the servers of AAMS.
This
makes an easier entrance into the market but the timing might be crucial as
obviously a number of foreign casino operators are currently looking at Italy .
As
per the online market, the launch of cash poker games and casino table games in
July 2011 gave a massive boost to the sector if it is considered that the
turnover of the Italian online gaming market was of € 9,849 million in the
entire 2011 and has already reached € 6,842 million in just the first 5 months
of 2012. Also, the fact that some of the new entrants in the market obtained a relevant
market share in short term shows that there
is still room for new entrants as far as they are able to distinguish their
products and services from those of competitors consolidated in the market.
[G&L] 3rd December 2012 is an important date for the Italian
online gaming market. What will the AAMS
decree allow starting this December?
[GIULIO]
The 3rd December 2012 is an important date as from that date Italian licensed
gaming operators will be entitled to launch online slot games. Indeed, the
regulations governing the kind of games were already in place from mid-2011 as
they were part of the package of regulations introducing poker card games and
casino table games, but the lobby of land-based video lottery operators had
pushed for a delay in the launch of online slot games since such games have
features similar to those of land-based video lotteries but are subject to a
better tax regime.
Given
that online slots represent at least 50%- 60% of the turnover for most of the
online casino operators, it does not seem too optimistic to foresee that the
turnover of casino games will reach the same results achieved by cash card games
which was
€ 3,808 million in just the first 5 months of 2012 and represents
together with skill games, poker tournament games and nonslot casino games
65.4% of the entire Italian online gaming market.
[G&L] The Politecnico di Milano monitors the Italian gaming
market. Recent reports show that the
online gaming market grows faster than any other type of e-commerce. How do statistics compare between traditional
games and newer online games?
[GIULIO]
There is no doubt that the launch of cash poker games has led on one hand to a considerable increase in the
turnover of the online gaming market, but on the other hand has hampered
traditional games such as sports betting and bingo. Indeed, card games and
casino games now represent 66.8% while sports betting and bingo games saw a
reduction in their turnover higher than 20%.
However,
AAMS' recent moves might help such products because of the decree recently
notified to the European Commission allowing the placing of bets that are not
included in the official AAMS schedule (the "palinsesto"), the
decrees just approved by the European Commission for betting exchange and bets
on virtual events and the upcoming decree allowing operators to offer bingo
variations.
These
new regulations might help traditional games to recover after the launch of
casino and cash card games, but everything will depend on whether AAMS will switch
also for bingo and sports betting games (as already done for casino and cash card
games) from a tax regime based on the turnover to a taxation based on GPT.
[G&L] Each year, the University of Milan
holds a conference on gaming. What are
the ongoing discussions regarding non-Italian licensed websites that attract a relevant
share of Italian players? Are there
considerations on controlling these non-licensed, black market sites?
[GIULI]
The data show that the black market is still around 35% of the entire Italian
online gaming market which is an indicator that the regulated market still has
considerable potentials to grow. The launch of casino and cash card games led
to a reduction of the black market since players found that licensed platforms
have the same games available as the un-licensed websites, but stronger
measures against non-licensed operators are in the pipeline.
Indeed,
regulations were approved last year requiring the notification to AAMS by
financial entities of transactions engaged by Italian players with websites in
AAMS' blacklist which needs only an implementing decree to come into force.
This measure might force both players (who can face criminal penalties
themselves for playing on non-licensed websites) and operators (which might
face a criminal proceeding if found offering games to Italians without a local
license) to switch to the regulated market.
At
the same time, AAMS recently published a bulletin circular clarifying that
non-licensed operators offering games online or through betting shops (the so
called "CTDs") to people located in Italy are obliged to pay Italian
gaming taxes plus applicable penalties for lack of payment. Such circular is likely to be followed by
actions from AAMS and the Italian tax authority against operators for the
recovery of retrospective taxes as recently occurred in Spain .
Such
changes are likely to force operators to get an Italian online gaming license
if they want to keep targeting Italian players.
[G&L] Will an online gaming company need to be established
in Italy (or the servers
located in Italy )
to apply for an Italian gaming license?
[GIULIO]
Absolutely not! This is a very common mistake, 2011 regulations entitle
companies based in any country of the European Economic Area (including
Gibraltar or Malta
for instance) to hold an Italian license. Likewise, the servers of the company
can be placed in any country of the EEA.
No
regulation requires operators to have infrastructures or offices in Italy and this
leads to a major tax saving as foreign operators will pay Italian gaming duties
but will pay corporate taxes of their country of establishment.
[G&L] Have foreign operators been encouraged to invest into
the Italian gaming market?
[GIULIO]
This is definitely the approach from AAMS. Foreign operators can bring their
experience and knowledge of a market that is still in a start-up phase and they
might contribute to its growth bringing value and a better service to players.
Traditionally
Italy
has always encouraged investments as far as new entrants accept
to comply with local laws. Also the current economic crisis is likely to lead to
regulations fostering the sector because of the considerable tax entries
generated by the gaming market.
[G&L] Is there
anything further you’d like to add?
[GIULIO]
My comments above are a mere snapshot of a market that is still in a start-up
phase and this might be the right time for investors to enter into the market
before it reaches a mature phase where investments will become more expensive.
[G&L] We’d like to
thank Mr. Coraggio for his vast insight into the Italian gaming industry. A bit on his background:
Giulio
Coraggio (giulio.coraggio@dlapiper.com) is a gambling and Internet lawyer
qualified both in Italy and
in England and Wales and is
working for DLA Piper, one of the largest international law firms in the world.
From
experience gained through assisting world leading online and landbased gambling, e-commerce, e-payment and search
engine operators, Giulio has become among most distinguished lawyers in the
Italian market in advising clients on gambling law, e-commerce and information
technology matters.
In
particular, Giulio advises many prominent foreign gambling operators on both
their day-to-day matters and major regulatory issues, the acquisition of other
gambling operators and suppliers, software/technology transfer and license
agreements, payment and sponsorship deals, advertising and privacy issues as
well as on disputes with other operators and players.
Giulio
has been a frequent speaker at many conferences on gambling and Internet law
topics, and is the blogmaster of the blog www.gamingtechlaw.com on gambling and
Internet law issues.
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